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TOWARD RELIABLE DATA DELIVERY FOR HIGHLY DYNAMIC MOBILE AD HOC NETWORKS

Platform : java

IEEE Projects Years : 2012 - 13

TOWARD RELIABLE DATA DELIVERY FOR HIGHLY DYNAMIC MOBILE AD HOC NETWORKS

 

To addresses the problem of delivering data packets for highly dynamic mobile ad hoc networks in a reliable and timely manner. Most existing ad hoc routing protocols are susceptible to node mobility, especially for large-scale networks. Driven by this issue, we propose an efficient Position-based Opportunistic Routing (POR) protocol which takes advantage of the stateless property of geographic routing and the broadcast nature of wireless medium. When a data packet is sent out, some of the neighbor nodes that have overheard the transmission will serve as forwarding candidates, and take turn to forward the packet if it is not relayed by the specific best forwarder within a certain period of time. By utilizing such in-the-air backup, communication is maintained without being interrupted. The additional latency incurred by local route recovery is greatly reduced and the duplicate relaying caused by packet reroute is also decreased. In the case of communication hole, a Virtual Destination-based Void Handling (VDVH) scheme is further proposed to work together with POR. Both theoretical analysis and simulation results show that POR achieves excellent performance even under high node mobility with acceptable overhead and the new void handling scheme also works well.

 

Existing System:

 

Mobile ad hoc networks (MANETs) have gained a great deal of attention because of its significant advantages brought about by multihop, infrastructure-less transmission.

 

However, due to the error prone wireless channel and the dynamic network topology, reliable data delivery in MANETs, especially in challenged environments with high mobility remains an issue. Traditional topology-based MANET routing protocols (e.g., DSDV, AODV, DSR are quite susceptible to node mobility.

 

One of the main reasons is due to the predetermination of an end-to-end route before data transmission. Owing to the constantly and even fast changing network topology, it is very difficult tomaintain a deterministic route.

 

The discovery and recovery procedures are also time and energy consuming. Once the path breaks, data packets will get lost or be delayed for a long time until the reconstruction of the route, causing transmission interruption.

 

 

 

Proposed System:

 

We propose a position-based opportunistic routing mechanism which can be deployed without complex modification to MAC protocol and achieve multiple reception without losing the benefit of collision avoidance provided by 802.11.

 

. The concept of in-the-air backup significantly enhances the robustness of the routing protocol and reduces the latency and duplicate forwarding caused by local route repair.

 

. In the case of communication hole, we propose a Virtual Destination-based Void Handling (VDVH) scheme in which the advantages of greedy forwarding (e.g., large progress per hop) and opportunistic routing can still be achieved while handling communication voids.

 

. We analyze the effect of node mobility on packet delivery and explain the improvement brought about by the participation of forwarding candidates.

 

. The overhead of POR with focus on buffer usage and bandwidth consumption due to forwarding candidates’ duplicate relaying is also discussed. Through analysis, we conclude that due to the selection of forwarding area and the properly designed duplication limitation scheme, POR’s performance gain can be achieved at little overhead cost.

 

. Finally, we evaluate the performance of POR through extensive simulations and verify that POR achieves excellent performance in the face of high node mobility while the overhead is acceptable.

 

Software Requirements:

 

  • Core Java
  • Frond End- Swings
  • Eclipse
  • Windows XP

 

Hardware Requirements:

 

  • RAM         : 512 Mb
  • Hard Disk : 80 Gb
  • Processor  : Pentium IV

 

 

 

 

 

Modules:

 

 

 

Duplicate Relaying

 

 

 

Due to collision and nodes’ movement, some forwarding candidates may fail to receive the packet forwarded by the next hop node or higher priority candidate, so that a certain amount of duplicate relaying would occur. If the forwarding candidate adopts the same forwarding scenario as the next hop node, which means it also calculates a candidate list, then in the worst case, the propagation area of a packet will cover the entire circle comprising the destination as the center and the radius can be as large as the distance between the source and the destination. To limit such duplicate relaying, only the packet that has been forwarded by the source and the next hop node is transmitted in anopportunistic fashion and is allowed to be cached by multiple candidates. In other words, only the source and the next hop node need to calculate the candidate list, while for the packet relayed by a forwarding candidate, the candidate list is empty.

 

MAC Interception

 

 

 

We leverage on the broadcast nature of 802.11 MAC: all nodes within the coverage of the sender would receive the signal. However, its RTS/CTS/DATA/ACK mechanism is only designed for unicast. It simply sends out data for all broadcast packets with CSMA. Therefore, packet loss due to collisions would dominate the performance of multicast-like routing protocols. Here, we did some alteration on the packet transmission scenario. In the network layer, we just send the packet via unicast, to the best node which is elected by greedy forwarding as the next hop. In this way, we make full utilization of the collision avoidance supported by 802.11 MAC. While on the receiver side, we do some modification of the MAC-layer address filter: even when the data packet’s next hop is not the receiver, it is also delivered to the upper layer but with some hint set in the packet header indicating that this packet is overheard. It is then further processed by POR. Hence, the benefit of both broadcast and unicast (MAC support) can be achieved.

 

 

 

 

 

Trigger Node

 

 

 

The first question is at which node should packet forwarding switch from greedy mode to void handling mode. In many existing geographic routing protocols, the mode change happens at the void node, e.g., Node . If the mode switch is done at Node A, Path 3 will be tried instead of Path 2 while Path 1 still gets the chance to be used. A message called void warning, which is actually the data packet returned from Node B to Node A with some flag set in the packet header, is introduced to trigger the void handling mode. As soon as the void warning is received, Node A (referred to as trigger node) will switch the packet delivery from greedy mode to void handling mode and rechoose better next hops to forward the packet. Of course, if the void node happens to be the source node, packet forwarding mode will be set as void handling at that node without other choice.

 

Greedy Forwarding

 

 

 

A fundamental issue in void handling is when and how to switch back to normal greedy forwarding. From Fig. 4 we can see that the forwarding area in void handling can be divided into two parts: A-I and A-II. To prevent the packetfrom deviating too far from the right direction or even missing the chance to switch back to normal greedy forwarding, the candidates in A-I should be preferred and are thus assigned with a higher priority in relaying. Therefore, a scaling parameter is introduced for thecandidates located in A-II. The progress toward the virtual

 

destination made by these nodes is multiplied by a coefficient _ ð0 < _ < 1Þ, called scaling parameter which is set as 0.75 in our experiment. After a packet has been forwarded to route around the communication void for more than two hops (including two hops), the forwarder will check whether there is any potential candidate that is able to switch back. If yes, that node will be selected as the next hop, but the mode is still void handling. Only if the receiver finds that its own location is nearer to the real destination than the void node and it gets at least one neighbor that makes positive progress towards the real destination, it will change the forwarding mode back to normal greedy forwarding.

 

 



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